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Frosty Frvr

Frosty Frvr

A grid-based parkour game with a futuristic snowman twist.

Monogame Game

2024-12-07

Software Used: Monogame, C#, Visual Studio, Blender, Photoshop, Audacity

FrostyFRVR is a grid-based parkour game created using C# in MonoGame for the Platform Development 1 course in DAE, Howest. FrostyFRVR is a game where you play as a snowman that has to dodge obstacle by adding new snowballs underneath him, the only caveat being that you cant remove snowballs once they are added. Snowballs will however break if they hit an obstacle. All you need to do is make sure that your head (the top snowball) doesnt hit any obstacles.

Gameplay Screenshot of Frosty Frvr

Gameplay Screenshot of Frosty Frvr

Where the original game featured a snowman, I decided to go a little crazy and invent a new scifi style for the game instead, featuring hologramic elements and stop-motion glass-like obstacles.

Here I brainstormed a bit in Paint3D (the holy software) to figure out how I would divide my cells (for the grid) across the screen and how the detection system would work.

Some brainstorming material

Some brainstorming material

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