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An indie game project exploring innovative gameplay mechanics and narrative design.
A fully custom node-based routing tool for Unity, built to simplify AI navigation and path logic across dynamic environments.
Grindy is built for anyone who doesn't have time to tend their garden. It's fast, fully recycled, and shaped with a warm, family-friendly design.
Developed a save and loading system for an AR train-building simulation - bridging reliability, performance, and clean user experience.