
Underwater Scene
A low-poly underwater scene exploring decay and life.
3D Scene
2025-05-28
Software Used: Blender
View ModelThe Underwater Scene was created as a low-poly diorama for the Game Art 1 course in DAE, Howest. I wanted this piece to embrace the cycle of life and death, which i why I added a darker cave with whale bones underneath a vibrant ecosystem of corals. I think I went a little crazy on the amount of fish swimming around the structure, but the jellyfish and flat fish are there to guide the viewers eye into the piece, into the cave.

Final Render of the Underwater Scene
Rendered in Unity with the HDRP pipeline to get that sweet volumetric underwater effect.
Love is in the air. (or is it in the water?)

Another Final Render angle of the Underwater Scene
3D-Model Viewer
Warning: may eat your mobile data